Sep
6
2009
So I've raved a little about Red Box Hack on here before, but I've been lucky enough now (the DM of our current 4e campaign is on temporary hiatus) to actually run a session or two of this fun little system.
Red Box Hack is a sort of "reimagining" of Original D&D, only with some story-game elements and set in a more wuxia asian-themed world. Like OD&D it has levels, hit points, and classes (seven: four human and three non-human), and XP is gained through killing monsters and getting treasure. It's simplified quite a bit (the entire game is only 23 pages), and is extremely and entertainingly pick-up-and-playable.
It's also free and open to tweakery. I've been working on a Red Box Hack "hack" for most of the summer now, but I figured I should probably actually playtest the thing some if I was so damned excited about it.
The adventure started off with a bang aboard a sandship skimming over the surface of a broad desert on its way to the town of Brokenfalls, known as "the town on the edge of forever", as it was being hijacked by desert bandits riding giant wasps. Once we got a feel for the combat system and the use of Awesome Tokens, things seemed to flow quite nicely.